Women Head Modeling in 3Ds Max Part 4

Learn here how to create the 3d modeling of human head.

Women Head Modeling in 3Ds Max Part 4 – You are offered to learn it in part and the current part is part 4. We have created the structure of human head with edge loops and also connect these loops with cheeks and eyes.

In other word, half of our project is done. Using move tool connect the edges loop of cheeks and eyes together. Bring this edge loop forward and go ahead to the ear and release the mouse there. Again go to the upper part of nose and create an edge loop to make eye structure. Passing this edge loop above of the eye and also connect it to the last edge connection. Modify its setting to bring it into real look. The setting may take much time for the adjustment of vertices. The modeling will become more pretty as you work hard at its modification and adjustment. The charm of modeling is totally depending upon the vertices control. With move tool adjust the edge loop around every part of face.

If you are using this kind of modeling for the first time then it will take much time for setting but don’t worry for its setting because your modeling result depend upon the vertices and edges setting. Take a quick view over the whole process and see if there is any mistake.

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