Women Head Modeling in 3Ds Max Part 3

The Women head modeling is belonging to nearly complex modeling in 3Ds max.

Women head modeling – The shape and structure is quite easy and well known but still there are many chances of mistakes in its 3d modeling. We have created the head successfully though it is still rough look but it will look smooth when we shall assign it material at final stage.

The front sides of head or faces are called subdivision surfaces because this area is derived from main part like head and is consisting on small polygons. In this tutorial though we have generated the head modeling with cheeks but it is left to manage it according to actual human face. So using move tool, move the edge of the cheek little bit toward pupil of the eye. This act will create beauty in your face modeling. The human head modeling is actually made up of edge loop that are parallel or perpendicular to each other for the structure of complete face. In this way, you are in position to join the muscles and also enable them for movement.

Create edge loop under the eye area and connect it to previous loop. Another necessary thing to be share here is that try to take real image for reference from your drive or download it from web. The remaining steps can be seen in next part so search it for more learning.

Go to Next Part…..