Setting up Materials in 3ds Max

The 3ds max is so easy and comprehensive in use for simple kind of modeling and project.

Setting up Materials – The learner of 3d studio max easily access to every tools and command. Although it is very easy in its use at basic level but as you enter in its complex project, it goes on complicated according to its commands.

The new user get sick of it due to its huge stuff of commands, but don’t worry there is also 3ds max learning tutorials with step wise topics. There are also video tutorials for the learner to learn it visually. You can easily work on the simple scene of modeling but it is very difficult to control variety of object in any complex scene. The first thing at that stage is to set or adjust the thing for the best of your scene. The adjusting object should match with the background of your object. The select and move tools are used for the transformation of the object. Try again and again to adjust it at your deep satisfaction. This tutorial is also branch of previous category about assigning material to the selected object.

The material is first created according to necessities of projects and then applies it over the simple material. In this way the material is transferred to the selected object and adopts the same appearance as you prepared in your setting. The 3ds max tutorials help you to learn about this concept. The video is also based on similar concept of assigning material.