3Ds Max Editing Polygon

Our topic is to discuss the editing of polygon.

Editing Polygon – There is similar procedure to edit the polygon same like in edges and vertices. To start the tutorial, we take a sphere from primitive menu. To extrude the polygon select the area and click on extrude option, extrude value box appear on the screen here put how much you want to extrude. The next option is bevel. It is also used for extrusion purpose but may also extrude and increase the size of outline. The next option is outline, it extend the selected outside with continuance shape. It will clearly produce change in the out line of the object.

Insert option help us in increasing or decreasing the amount as we insert in the window. We can also spline the object when it is selected. The spline window will be appearing. Here you put the value and the result will be before you on screen. You can change the direction also to upward or downward. The next feature is bridge feature used in edge also. Through this option we can connect two different things in one shape, but make sure that the required area is being selected. So it was the briefly introduction to editing polygon.