Thinking Particles in 3ds Max

This tutorial is describing the concept of thinking particles effects in 3d studio max. These particles effects are incorporated in 3d studio max and it has fantastic range of effects in its control and it is up to you that how you use them for the recovery of your scene. These particle effects help you in rendering with solid production and show every complication of your scene.

If you are using I-ray for rendering of your scene, then you will see that it will create magnificent geometry combination of your scene. You can enlarge or reduce the size of these particles according to the scene demands.

thinking particles 3ds max

The Emitters Control the Motion

The emitters control the motion of these particles, it study the location of particles effect that whether it is placed at accurate places. The particles connect particle with emitter so that it makes you ease to flow these particles. The object which is used for particle process is kept in fuzzy position, in this way the particles flow freely at rendering stage.

We want to show this effect with thinking particle. Go to 3d studio max and create a cubic box and sphere. Connect them with single path; it requires some setting to give look like a real effect. When the sphere convert into cube of cube into sphere, their particles are required to manage. We can show the particle transformation into thickness or thinly position easily.