Set Opacity level In 3ds Max

Modeling is a vast category in 3ds max

Set Opacity level  – Modeling requires light at the rendering time, as much light the model have, the render will be as clear. The light and environment effect will enable your model to render with clear image.

The environment effect helps the model to show reflection of the model. When you are assigning light to the model, Opacity is necessary to be set. Because the opacity is essential element of light effect. It is source of measurement in the visible light. After applying light effect you are in this position to make the object worth-seeing. The light effect provides the shine and charm to the object. First of all take a reference image from your drives and then start work on your project. Launch 3d studio max and takes a copy of object from reference image. Take a plane from primitives and assign it material. Press “M” from keyboard to bring material editor with short cut.

Here you can see many empty slots and enough setting below these slots. Choose material for the plane using material editor and assign it to the selected region. The image will be there on the plane. Go to material editor again to adjust the opacity level. You will see the result after effect in the video.