Introduction of 3ds Max 2012

You are learning here about character modeling in 3d studio max 2012.

The character is nearly ready and saves in your PC desktop. The 3d studio max offers you to import that file for more editing. This will ask you about browse the file and open it in 3ds max 2012.

The object will be loaded on screen, make a specific folder for reference images or model so that you can import file from there for editing. When the file loads then analysis different parts. Make sure that edges of the model are smooth if not then select the model from edges and adjust them.

The model is designed with polygon primitives therefore when we are required to adjust its setting, convert the model into editable poly. You should be more patient and humble at its setting time because it requires a lot of time for its adjustment. Do this act when the model is in frozen state. The 3d studio max offers you to work with quick flow on the project as you can see in this modeling project, we are working with speed.

Latest Effects

The 3d studio max is beast as compared to 2010 and 2011 because it is integrated with latest effects and commands which allows the users to work easily and in quick time. As this video is given with more accuracy and less time consumed so that you can create modeling comprehensively.