Basic Architectural Visualization Part 2

This tutorial is about modeling of architectural goods.

Architectural Visualization – You can create a wonderful animation and modeling for these object. In the previous article, we had created seat and back of the chair successfully. Here the chair legs and other modification will be done on this project.

Here select the seat and go to modifier panel and choose edible poly. Select the seat from backside and with select and move tool, move it little bit forward. Select the seat with region selection and set its vertices nicely. Now delete the freeze part by choosing unfreeze and hit delete. To make the chair shape smooth, go to modifier panel and choose mesh Smooth. Also apply mesh smooth to its legs. Edges setting are still left so select the whole object with region selection and click on chamfer. Chamfer edge dialog box will be appeared; place the value and hit enter. Apply same procedure at the seat and back one by one. Set the edges values for seat and back properly and apply it.

All the setting of chair is done except legs. Select front and back leg and click on group. Repeat same process for copying the legs and put the values how much you need and hit enter. Now click on mirror button and change the value of X-axis. Navigate the camera all around the chair to see the smoothness. You final chair modeling is ready. This video tutorial will guide you further.

Go to Previous Part…..