A Quick Review of 3ds Max 2012

This tutorial is a grand review on the features of 3d studio max 2012. It has many different features and commands as compared to 2010 and 2011. There are many features in 3ds max 2012 like as viewport performance, editable poly with better improvement, Stability, lighting setting.

Using these commands, the 3ds max 2012 is considered preferable since other version. In viewport performance, you can manage the object on the workspace either in shading mode or lighting mode. Using object manipulation you can see the different effects of 3ds max 2012 viewport. It looks the appearance in to realistic mode. Select the vertices and using move tool view the effect.

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You can create copy of it by using special duplicate option. In movies the battalion is created in scene on behalf of this command. The model is now shaded in real time. Now again come to our real model and you see it is created by hundred of tools and commands.

Create Animation

You can create animation in your model yourself by using key frames application. In Maya and other animation software, the models are simulated with the help of key frame. Then it is played and the model moves, you can also jump and bounce the model where you think it necessary. It can move form one place to another in the matter of second. The keys are at default setting before using them therefore adjust them before using them in animation.

When the animation is played, the changing in the position of model can be seen easily on timeline. Play the video to understand the basic concept of 3d s max 2012.