3Ds Max Creat Panel

Basic primitive are used for modeling

3Ds Max Creat Panel – This video tutorial is about basic modeling. Basic primitive are used for modeling. They are laying on the right side of the screen. Here are given different basic primitive and extended primitive. Both have different kind of functions. We can here modify to create, Heirachy, motion and display etc. In this tutorial, we are going to discuss the basic characteristics of modeling or creating object. We can modify its vertices and edge. The procedure will be little bit different. Another factor that is considered primary in the matter of modeling is to camera and object manipulation.

Any thing that you drag on a screen can be modify. You can move it toward its vertices and edge. Similarly we can rotate it and scale it also. Scale tool help you to make the object smaller and larger.These are collectively called geometry of the object. When want to have an object on the screen, we take it from primitive tool and just click it and drag it on the screen then release it on the screen. Here it will be in wire shape. You can shade the object by pressing key 5. Similarly modify panel offer us to change its height and radius and segment.