Render Pass System in 3ds Max 2013

Scenes are able to now be more simply segmented for downstream compositing.

Thanks to an entirely new render pass system in Autodesk 3d studio Max and 3d studio Max Design, you can now make render elements for Autodesk Smoke 2013 software, Adobe After Effects, Adobe Photoshop software, or certain other picture compositing applications more efficiently.

A state recorder enables you to capture, edit, and save the current state, while a visual interface shows how compositing and render elements are wired together to make the final result. You can rapidly set up and execute multiple render passes from a single file; individual passes can be modified with no need to re-render the whole scene, enhancing productivity.