Bathroom Interior Design Using 3ds Max Part 32

Complex modeling and it doesn’t understand by the beginners because the concept is too complex

You are learning here about bathroom interior design modeling using 3d studio max. As you know that we are now toward end stage of our modeling tutorial, therefore only main accessories are left to create. From last tutorial, we are creating commode with the help of useful command of 3d studio max. These accessories are designed only because of reference image; therefore we have already downloaded them for the accuracy of our modeling. It belongs to complex modeling and it doesn’t understand by the beginners because the concept is too complex.

  1. Go back to the modeling of commode, we have created the seat of commode in our previous tutorial and in this part we shall generate the remaining part.
  2. Select the seat and apply chamfer command, similarly select the vertices and adjust their position using select and move tool. In this part most of work will be done on the edges and vertices of model seat.
  3. Now apply mesh smooth modifier to give it smooth shape.
  4. We have created the seat successfully and now it is turn of back of commode.
  5. Choose reference image from drive and use it from basic drawing. We can use the seat modeling measurement for back of commode because both have same measurement.
  6. Select the faces and apply extrude which is nearly similar of whole commode shape. Using move tool, give it proper shape.

Further setting will be done in next part, so stay here and learn more.

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