Animation with Posing in 3ds Max

In this tutorial we shall learn about the character animation as well as posing.

The character model is created for any kind of complex animation. These characters are of different kind and shapes. The character models are mostly created for the video games and movies.

You have seen many strange type of character in the 3d movies. The children like to watch them and they consider them their favorite and ideal. The discovery of supernatural movies has revolutionized in the history of animation, they even created such character which have no existence. In this modern period of time the children tend toward this advanced technology. They play these games attentively. The character is basically created on the basis of skeleton. The joints cause of creating skeleton, the skeleton formation is little bit easy to create but when we want to use them for animation it demands some skill and practice for this act. If you are familiar to the system of timeline and key frames application, then you will easily hold control over the character animation.

Posing possesses very importance in the animation. It is the pose that makes the animation in order to create pose for demanding scene or situation. You can use joints of skeleton to bend, flat, squeeze or bounce the character at any stage. The different acts of posing are shown in the following video.