3Ds Max Rendering Modeling Tutorial

Rendering Modeling Tutorial

Learn here about rendering of your modeling in 3d studio max. The rendering shows us the final result of model whereas the expert thought it as the result of user skill and Ability. Rendering is final stage in any modeling of object.

There is proper main menu setting of rendering which is quite similar according to the rendering. The rendering setting is already built in Maya and 3d studio max. The expert says that basic rendering sometime contains mistake and render the image with false display. Therefore new rendering application known as I-ray and V-ray are used for realistic and perfect rendering. Using this process you can render the image in short period of time and in this tutorial we shall discuss all the features about I-Ray Rendering.

It doesn’t matter with scene nature, either it is complex or comprehensive; it can handle both scene with help of its high level performance. It produces the image progressively with detail and using its smooth visual effect enables it for final render. This show you actual image of your model in quickly and more accurate then custom render process. But we are using mental ray for render of our scene. We are using teapot as a medium for rendering in mental ray rendering. Take a final render and see the amazing result of Ambient Occlusion Effects.

https://youtu.be/KHqeerupjGs

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