3ds Max How to Work with Particles lynda.com tutorial

Maya modeling and animation training

You will learn about how to adjust the parameter for particle parameters. The particles are required in mostly in such scene of water, fire, wind etc.

 

The particle effects are plugged in Maya, so it is up to you how to manage particle system for your scene. The modeling is actually made up of different primitives which are either polygons or NURBs. There are several subdivisions in modeling which tells us about its detail description. Then these objects are provided materials, adjustment of camera, lighting and shading and after this lengthy and continuous process of modeling, it is ready for animation and then we render the scene to view the actual result of our project

For using particle parameter, ho to modifier list and choose modifier as particle. These particles are used for the collection of scene at collectively shape. In our scene, we have holding device which is holding the object and we are required to create particle parameter with limited number of parameters values. In particle generation, there is complete setting for particle parameters. Here you can adjust the particle effects with number of effects as well as speed of these particles. The key frame setting is not done properly therefore apply particle parameter effects with respect to key frames. After particle quantity, size, timing and sequence using this video tutorial guidance, you can create particle effects parameter very beautifully.