Video-Character Setup of Robot in Maya 2010 (1)

This is 3d animation video tutorial lesson for the beginners of the 3d modeling and animation in 3d modeling and animation software Autodesk Maya. This 3d animation video tutorial comprises of how to create the joints of 3d robot character or how to create joints of 3d human character or how to create joint of some cartoonic character in 3d modeling and animation software Autodesk Maya. Joint making and animating is one of most important and interesting work to deal with in 3d modeling and animation in 3d software.
As you know that Joints are related to that model whose animation will be made therefore in 3d modeling animation and rendering software Autodesk Maya the joints modeling option is place in the Animation menus set. There is joint making tool and joint resizing tools and also orienting joints. Here in this 3d modeling and 3d animation lesson you will learn all about the joint making and animation in 3d modeling and animation software Autodesk Maya.
Steps:
Change the menus set to Animation and then click on the joint tool.
Press ‘4’ for wireframe mode of your object.
Then create first parent joint that is pelvis joint and then neck joint and then head joint and then mouth joint.
Remember this sequence this is very important and in the next lessons you will learn about the importance of the joint sequence in details.
For more information watch this video tutorial now.