Simulate both soft and rigid bodies in a particular system, with the high-performance, open source AMD Bullet Physics engine.
- Make highly realistic simulations of cloth, rope, deformable objects, and ragdoll skeletons.
- Take advantage of discrete and continuous 3D collision detection.
Available on Microsoft Windows (64-bit only), Linux, and Mac OS X operating systems; Open CL acceleration on Windows and Linux offers additional performance benefits on those platforms.