Particles in maya

You will learn here about how to use particle system in Maya. The particles system is plug in command of Maya. The particles are generated for the expression of realistic scene like cloud, smoke, water and others. There is proper particles affects in Maya which allows you to use them for specific scene in certain conditions.

At the time of particle applying, these are just like particles but when you create animation among them they look like a real scene with quick time. The particles system requires an emitter for the origin of these particles and this emitter controls the effects at whole. To bring real effects in your scene, Maya provides a variety of physical phenomena using particle system. These particles effects are not limited to one purpose you can use it for various purpose at the same time.

The particles are assumed as an atom because of smallest size of effects but when its huge cluster of effects changes into specific scene it is called molecule. It is just observation not sure; so we were talking about emitters which control the effects in a certain direction. We can change the direction for the sake of scene demand.

The basic primitives are just a simple object in itself, but when we change it into soft body dynamic effects; we come to know that it has variety of particles in it. So take other particles effects and turn them into real scene effect like cloud, smoke, water and fire.

maya-particles