Maya 2012 New Features – Dynamics Simulation

In this tutorial of Maya 2012, we shall talk about Dynamics and simulation. You would have seen about different useful affects of Maya. These affects are already integrated in Maya application. You just have knowledge about how to use them in your scene. These affects are added in any scene to make it realistic and awesome.

The affects are included in scene with particle system and when you render the scene or play the animation quite similar to the actual scene. The particle system possesses variety of particle affects which are used for creating wind affect, fire, water etc.

you can increase or decrease the speed of the particles by using particle system. The particle is integrated in Maya to create stunning affect in your scene. It is advantage of these affect that when you play the animation, it automatically shows its result. You nothing need to adjust its position with key frame setting.

On the other hand the simulation is another feature of Maya offering you to create splashing of water or other affect like smoke and lighting. When you create simulation affect in your scene, you can increase or decrease the density of affect by resetting the key frame position. The simulation expresses the incompressible material whereas the liquid shows compressible.

Particle affectsWhen anything is dropped down in the liquid, it increases its density for a while and come back to its previous position after few minutes. Similarly when a solid material hits any other thing, it breaks into pieces which are resultant of simulation. The following video is showing multiple affects of dynamic and simulation, so watch these affects and learns more.