Interior Design Maya 2008 SimplyMaya Tutorial

The following tutorial is describing about how to work for interior design using Maya 2008. The interior design mostly contains complex kind of modeling with rendered image. There are plenty of things made in this scene. So don’t think so that this scene is created in just one attempt.

It required various parts to create single think one by one method. First of all, keep one thing in mind that mostly polygonal primitives are used for interior designing. So same here, we take polygonal cube at first and adjust its setting by placing different attribute values. Press insert key and change the pivot point position and change it with the downside. Press 5 to change it into shaded mode, insert edge loop tool in desired position at two different positions.

Similarly create another edge loop tool on the opposite side of the previous one. We are using such technique just because of creating basic map for the model.

nterior-Design-Maya-2008-SimplyMaya-TutorialThis will allow us to find appropriate position for the room, gallary and other parts. Select the face and apply extrude face command. Go through this cubic model and create pillar for it as base. So that’s all for now in this part, which can be seen in this video, more info will be provided in next part.