MAYA development1 – 5 – manager map and UV intro

Learn what UV mapping is and how it is created in 3d animation software Maya. In 3d animation and 3d modeling UV mapping is thought to be very important for texturing, shading, rendering and coloring.

Checkermap and UV introWhen you say UV map of an object then you are talking about dividing the 3d shape’s surface in 2d patches the sizes and covering of these patches can be controlled with user interface in Maya for more precision the size of these patches will be less and vice versa. When you UV map 3d model and see UV map then it shows in parts; divided in to many graphical squarish parts and in work space you can apply checker shapes to the model these are also UV maps of the Model.

In UV maps you can apply color, render or apply shades very easy and precisely then. This free tutorial is about UV mapping and creating checks on your model with a lot of comprehension and understanding.