How to Create 3d Bubbles Scene Part 2

Now here we can edit its parameter.

  • First of all manage the noise parameter as “Turbulence”.
  • Select any other empty slot and then click on get material button. This will make that empty slot as in our scene. Use templates as “water reflective surface”, now change the value in refraction.
  •  For object setting and scroll down to the transparency option. We have created the refractive material;
  • next we need “Environment and Effect” as well. Go to rendering panel and in drop down list choose “Environment”. We can also find “Environment” by pressing “8” from keyboard. In “Environment” window click on map and choose “Gradient Ramp” from there.
  • Take third empty slot from material editor and drag the “Environment” map effect to that slot. The next step is to set the “Gradient Ramp” parameter and choose their color.

Finally we have prepared 3d under water scene successfully. Fix camera on the scene in top view, similarly assign light to the scene from create panel as under area spot light.

Go to Previous Part….