Head Modeling in Maya

Modeling a Head in MayaIn this tutorial we are going to learn you about Maya head modeling. It is very big concept of creating complete head modeling and its parts but here we are only creating simple head modeling. The head modeling also as usual downloaded from any site for reference. The reference image helps you much more in your modeling and you can compare your deficiency in modeling with real image. The head modeling is created with simple geometry of head using Maya sculpt techniques and then mold it to the plane to form an image. There are many other reference tutorials about Maya head modeling offering by different sites and Andrew klein is among one of them. You can watch complete head modeling video tutorials on his site If you are creating head modeling with polygonal primitives then you have many advantages of this job. You can insert extra and more polygons in the modeling geometry of head for the recovery of scene. The people find polygons easier in modeling instead of NURBs. On the other hands many peoples take splines and NURBS for modeling of head. The NURBs is olden form of surface which is not changed with surface and now you can see proper main menu setting in Maya about surface and its commands.The head modeling video tutorials is given in the bottom to help you in learning about Maya head modeling.