Maya Modeling Basics: Airplane pt. 1

Airplane pt. 1We are starting a new series of Maya modeling basics through airplane modeling. The concept is split into 10 part and this is very first part of the series. In this part we shall discuss only about necessary tips and instruction about airplane modeling. The model is being created with reference image using sketched technique. The image is first drawn onto paper or other medium and then it is opened in Maya. When you open the image into orthographic viewport, there you can see all the necessary viewports of the object. The sketched image is made in Adobe Photoshop and when you have done this job, opens it into Maya. The sketch helps us very much in our project. You can also create map and sketches for construction material purpose. You can use Adobe Photoshop for this purpose. As you know that sketch is of black n white color, you can increase or decrease the color scheme setting for the best of your scene setting. Adobe Photoshop is also very helpful for cropping the image of desired area. The image setting can be done beautifully in Adobe Photoshop. So in this part you learnt about how to draw sketch image for your model.