Soft Rigid Bodies

soft-rigid-bodies-maya From this place you will find a number of free video tutorials on Dynamics soft / rigid bodies in Maya. We offer complete course on Maya Dynamics and nDynamics feature.

Maya Dynamics soft/rigid bodies are the bodies that behave like real world’s objects. You know that a 3d model is just a drawing like thing in actual called computer graphics. So the question is that how a drawing can be an object of real world? Actually Maya is based on MEL (Maya embedded language). Soft/rigid bodies are just coding that involve mathematical equations, trigonometry and geometrical measurements in them that’s why they animate or simulate some object like the object of real world.
What is the difference between a soft and a rigid body? A soft body is more real than the rigid body, in sense of real world because a soft body is the same thing as we have in our real world i.e. a mass of tiny particles. Yes of course it is an accumulation of particles that are generated by MEL language and expressions. On the other hand a rigid body is still a graphic which behaves like animated image sequences weather it is an active or passive body.

From this place you will find a number of free video tutorials on Dynamics soft/rigid bodies in Maya. We offer complete course on Maya Dynamics and nDynamics feature.

The most important thing is that you can render your soft rigid bodies and dynamics particles. Rendering dynamics effects and rendering rigid bodies makes the simulation hundred percent real.