MODELING OF GLOBE APPLYING MOTION PATH

Motion path is very common in every project of animation; you can easily apply it on model to the curve on grid. If you made animation once then want a change in it you can modify its value in channel box and attribute editor for its motion. The basic motion path principle related to the 2D animation to translate and rotate the object for motion.

Now we come to our main point. Suppose we want to create a globe.
For this purpose we take a polygon sphere from shelf or go to create>Nurbs primitives>sphere.
Press 5 to shaded the object
Now click RMB (right mouse button) and go assign new material> select Phong.
It will change the object display little bit.
Again click RMB (right mouse button) and select assign new material>PhongE
A new window will be open here choose file tab. Change the file name and select its texture.
Now you simple globe is ready.

globe

If you want to write text here go to create>text>text option write there anything it will show in globe.
Next step their pivot points Modify>centre pivot or in move tool condition press insert then its side of move tool will be disappeared. And text will be separated. In top view draw a circle around the globe.

globe2

The major and main point is now to attach it with the globe. First select globe then text and applied attached to motion path in animate tab. It will start to move in rotation. You can move it both way clockwise and anticlockwise. Mostly this type of animation is used in logo making for any company or firm.