Category: 3D Studio Max

Bathroom Interior Design in 3ds Max Part 4

Bathroom Interior Design in 3ds Max Part 4

The designing themes are growing with the passage of time and the innovation and advancement made the people crazy to decorate the house with current design and fashion. Television is a great source for the promotion of interior designing.

Bathroom Interior Design in 3ds Max Part 3

Bathroom Interior Design in 3ds Max Part 3

In the previous parts you have learn how to create the boundary and electric button board. The interior designing is considered much expensive but still some people adopt them because of luxury. The artists try to create such themes in designing which offer calm and complete feeling.

Bathroom Interior Design in 3ds Max Part 2

Bathroom Interior Design in 3ds Max Part 2

The interior designing offer you to decorate the inner part of any house or office to become luxurious. The interior designing is mostly concern with artist mind and ideas. The artists bring the olden things in their use for the sake of modern designing.

DVD Cover in 3Ds Max Part 2

DVD Cover in 3Ds Max Part 2

Now select the disc with select and move tool and then rotate it to stand it with DVD covers. This will make your scene perfect. Make duplicate copy of the disc, one for inside the cover and other one to display along with cover.

DVD Covers in 3Ds Max Part 1

DVD Covers in 3Ds Max Part 1

We shall create them in 3ds max. Now we start in 3ds max. Open the 3ds max, go to standard primitives and select the chamfer box. Now drag it on the grid to Y-axis. Maximize the prospective view port and change the width of chamfer box.

Principles of Animation in Max – Part 16

Principles of Animation in Max – Part 16

The animation through curve editor is quite easy way and it bring more accuracy as compared to other traditional methods. Take simply example of squashing and stretching, when the character stretches, the whole body parts follow the condition.

Principles of Animation in Max – Part 15

Principles of Animation in Max – Part 15

The primary force is the tire’s force itself and secondary the path or track that is helping out the tire in its movement. The object in this case starts moving in slow pace but after this it become faster than before and stops after covering specific distance.

Principles of Animation in Max – Part 14

Principles of Animation in Max – Part 14

In this way, you have to keep and manage your character setting from curve editor which deals with curves. It is great technique to control the scene with curve setting using curve editor. It is one of the artistically ways to create animation with curve editor.