Extrude Along Curve NURBS

This tutorial allows you to learn how to use extrude command in NURBs modeling. The method to describe the tutorial is quite easy that you will perform it yourself after learning this concept here. In NURBs modeling, the extrude command is used to create 3D modeling with modern techniques.

The Extrusion is used in Maya, 3d s max and AutoCAD at the same technique of modeling. The modeling is actually resulting of basic primitives of polygons and NURBs. These primitives are available in their relevant command or you can get access to them by choosing them from shelf menu bar.

In NURBs modeling, the method is little bit different from polygonal modeling.IN NURBs modeling the object is first created with CV curve and then it is rounded by applying revolve commands.

At this stage, it is completed but with rough look, therefore we can modify its shape more by applying bevel and extrude commands on its faces. When we are required to create NURBs modeling applying extrude command, then first of all we create CV curve there where we want modeling. The similarity in curve shape doesn’t matter.

Now select the curve and apply extrude command, and you see that proper result is in front of you. So that’s all about description on extruding command in NURBs modeling whereas the video tutorial is linked in the bottom of tutorial. Click on this video link and watch the concept thoroughly.