Bathroom Interior Design Using 3ds Max Part 33

Created commode modeling and then using polygon

Here you are learning about bathroom interior design modeling in 3d studio max. The bathroom accessories are designed with such skill that it looks more realistic and practical. The modeling needs some reference for the sake of accuracy and it is being used in this modeling also.

The whole modeling can not be created in one part; therefore it is described here in parts. So the learners also get some help from this useful tutorial. The bathroom interior design belongs to complex modeling so it requires much practice to learn it.

The interior design is created after hard struggle because it requires idea, use of object, research and analysis etc. Maya have a lot of plug in tools and effects which help you to create within quick time but bathroom interior designing is such modeling which is consisting upon accessories and it doesn’t match with its integrated material. So you should have created it with your own skill and talent. In the previous lesson,

we have created commode modeling and then using polygon it enables us to create it very beautifully.

The commode edges are very sharp, go to modifier panel and apply mesh smooth modifier to make it smooth.

Go to side view and select the face and chamfer it.

This is difficult operation to describe it here verbally; therefore video is given for the best of your learning.

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