Trax Clip Matching in Maya 2013
Think about how Trax clips overlap in Autodesk Maya 2013 to build full character performances from individual animations.
1. Clip Ghosts enable you to view the start and end frames of clips as skeletal wireframes in the 3D view.
2. Match clips with the help of these illustration cues, or automatically, using a choice of options for translation and rotation.
Trax Clip Matching
Artists can now more simply visualize how motions within two or more Trax clips match in order to change how they blend together. Clip Ghosts enable animators to view the start and end frames of clips as skinny wireframes in the 3D view; clips can be automatically matched with the help of these chart cues, or automatically matched using a choice of options for translation and rotation
ATOM Animation Transfer
at the present artists can transfer animation flanked by characters via the fresh ATOM (Animation Transfer Object Model) offline file format—one more element of the new Open Data initiative. ATOM natively supports key-frames, constraints, animation layers, and Set Driven Keys, enables artists to more simply re-purpose existing animation data as new characters are created